Standard Shade build as far as I'm concerned. The whispers promised purpose and meaning and Kerillian, being sick to death of the world of men, listened. I just started doing legend yesterday. Gladerunner (+5% movespeed) isn’t so bad. Both are OK. Bloodfletcher (Backstabs return ammo) meh compared to the other two, but has a decent synergy with the Shadowhunter talent at 25. What is the best build for shade for legend in your opinion? その囁きは彼女に目的や意義を与えると約束し、人の世界に死ぬほど嫌気が差していたKerillianはこれを聞き入れた The Shade is a master of stealth, a deadly assassin striking from the dark, able to outmaneuver any foe with fleet-footed movement and otherworldly agility. While it takes a little work, the Shade can shine in the end-game where specials and bosses are a huge risk. Shadowhunter (Ranged attacks don’t break infiltrate) this one has the highest possible ceiling in yield. I dunno… it just feels a lot worse than the other two since ammo can be obtained in many ways. Khaine’s Thirst may be better in the extreme early game. This is meant to be a “General purpose” build for the Shade which focuses on the early to midgame. Fresh Level 70 Crusader Skills, Build, Items - all you need to know to bridge the gap to godliness! The average player would not benefit much from this. Shadowstep (+10% Dodge Distance) this may well be the best one in this tier for some people. Having accepted to heed his call, Kerillian embarked on a sinister journey to find her true self. “More backstabs” is roughly equal to “2x backstab power”. choosing a class is only half the battle. UPDATED - FULL BUILD PER LEVEL! Vermintide 2: Every Class & Career, Ranked Worst To Best Choosing the right class can make or break a Vermintide 2 game. And now backstab dmg is 75% with 15 lvl talent not 100%. Guides » Warhammer: Vermintide 2 - DPS Pyromancer Build Guide Written by Greyknight654 / Mar 16, 2020 The purpose of this guide is to present my Pyromancer build, which aims on DPS for boss killing/horde clear/elite killing/ special killing as fast as possible. Weavebond (THP on crit) is about as good as Khaine’s Thirst (THP on kill). Depends on your choice of weapon, you should focus on killing Elites or Horde Mobs first. -Vermintide 2 Official Website Shade Details Passives Murderous Prowess Ability Infiltrate Cooldown 1:00 Hit Points 100 Shade is one of the three careers from which Kerillian can choose. Devoted to her new faith, the Shade prefers weapons favored by Khaine to do her bloody work. That’s the dream. I also have been messing around with my necklace この新たな信仰に身を捧げ、彼女は殺戮にKhaineが好むような武器を選び使っている. You’ll find all sorts of information here regarding the Shade Career (for Kerillian) in Vermintide 2.The Shade is as close as you would get to an “assassin class” in Vermintide 2. I will be adding more specialized builds which require more heavy item support soon. It has some implications for very niche purposes but I’d rather not delve into that. 1 General Playstyle 2 Recommended Range Weapon Choice 3 Build Skeleton 3.1 Boss killer build 3.2 Frontliner build As a melee based utility career, Shade should either focus on melee combat. Champion of Loren is pretty bad. Ereth Khial’s Herald (Backstab damage increases to 75%) is great. 1 General Playstyle 2 Recommended melee weapon choice 3 Build Skeleton 3.1 Longbow build 3.2 Swiftbow build 3.3 Hagbane Shortbow build As a range damage career, Waystalker should always put Special killing as your first priority. It’s straight up 25%… damn. Kerillian’s “melee spec” is capable of doing incredible damage and is especially useful against specials and, to some extent, bosses. Most things can work well on her though. Then depends on your choice of range weapon, focus on Elites or Horde Mobs until you reach a point where you need melee weapon to block or generate … It’s too narrow to be of any true value. その声はKhaine―戦と殺戮を司る神―のものだった 彼の呼び声を受け入れ、Kerillianは本当の自分を探す不吉な旅へと乗り出したのだった, 実際にはクリティカル若しくはヘッドショットが当たった敵は怯みを2カウントとして計算し、最初に攻撃を当てた敵は1カウントの怯みとして計算しないsmiterである, 3.1で2.5秒の内部CDが実装された事に伴いデュアル武器での同時ヒットで2本回収も出来なくなった, Comments/Warhammer Vermintide 2 日本語攻略 Wiki, 近接攻撃のクリティカルかヘッドショットごとに一時的な体力を2得る。クリティカルヘッドショットの場合は効果が2倍になる, Medical SupplyやHealing Draughtで自身を回復すると、周囲にいる味方を20%回復して致命傷も取り除く, 毒か出血の状態にある敵に対するダメージが20%増加する(状態異常ダメージや状態異常を付与する攻撃自体もダメージが20%アップする), ヘッドショットをすると5秒間ヘッドショットダメージが10%増加する。最大スタック数は10(直前のヘッドショットもダメージアップする), 最初にヒットした敵が必ず怯む。怯んだ敵に攻撃を当てると怯みのカウントが増加する1カウント以上の怯み状態にある敵に対する追加ダメージは最大で40%まで増加する, 怯んだ敵に対して与えるダメージが20%増加する。怯んだ敵に攻撃を当てると怯みのカウントが増加する。1カウント以上の怯み状態にある敵に対するヘッドショットとクリティカルのダメージが40%増加する。, 敵を背後から倒すと3秒間ステルス状態になる(敵を攻撃すると解除されるので、維持するには敵を背後から一撃で倒し続ける必要がある), バックスタブ時にボルトや矢が1本補充される(遠距離武器の種類に関わらず1本補充。), クリティカルヒット発生後5秒間は移動速度が20%上昇する(近接、遠距離攻撃問わず), Infiltrateのクールダウンが45%短縮され、ステルスが解けた後の4秒間は近接攻撃が必ずクリティカルする様になる。ステルス中の敵にヒットさせる1回限りレンジ武器にも適用される。代わりにInfiltrateのダメージボーナスが無くなる。, Infiltrateを使用すると敵を通り抜けて前方に瞬間移動する(ハンドメイデンのダッシュ様なもの。同様にガードボタンで停止出来る), Infiltrate中に敵に攻撃してもステルス状態が解除されなくなるなる。2回めの攻撃にダメージボーナスは適用されない。効果は一度のみ発動可能, 5秒間もしくは敵に攻撃がヒットするまで敵から見えなくなり、敵をすり抜けられるようになる, Cloak of Painは1回目の攻撃は近接が確定クリティカル。2回目は近接、遠距離共に確定クリティカルが発生。, Exquisite Huntressは1体の敵に対してデュアル武器のチャージでHSすると2スタック分になる。複数の敵をHSするとその分もスタックが貯まるので、2体の敵にチャージ攻撃でHS出来れば4スタック貯まるという具合。, もう全武器載せておすすめじゃなくてそれぞれの性能評価にした方が良い気がしてきた --, タレント Ereth Khial's Herald はバックスタブダメージを増やすのではなく逆に減らしているらしいので使わないほうがいいかもしれない。デフォルトのバックスタブダメージが+50% タレントを付けて+75%ダメージになるはずが、+25%ダメージしか出てないというバグ --. Learn the best skill setup and progression milestones for your fresh 70 Necro! Up until now I have been using the glaive and longbow with a bunch of crit stats. As far as I know, Hekarti’s Bounty has gone from 25% to 15%, so that’s a bit less damage you’re gonna get out of a shade. I just think that more powerful backstabs simply “matter more” in crunch time. This career is available at level 12, after . シェードは暗闇から敵を討つ暗殺者であり、隠密行動に精通し、俊敏性においてはいかなる敵をも凌駕することができる In the early game, attack speed matters a lot. Hukon’s Tenacity (+30% Stamina regen) well, I dislike the stamina talents but they aren’t that bad. The Shade is as close as you would get to an “assassin class” in Vermintide 2. Kerillian’s “melee spec” is capable of doing incredible damage and is … Fresh Level 70 Necromancer? You’ll find all sorts of information here regarding the Shade Career (for Kerillian) in Vermintide 2. Weavebond also works DURING bossfights. While pretty subpar against hordes, you’ll be glade you took the dark side against the toughest of foes. In Vermintide 2, choosing a class is only half the battle. Both have their ups and down but if your build can support Weavebond go for it (so you don’t have to “share” the kills). Hekart’s Bounty (+25% power when party has grimoire) is pretty damn good since it’s very rare people go for zero grimoire runs. Shadespirit (30% reduced Shadespirit cooldown) more infiltrates, why not! The voice belonged to Khaine, the God of War and Murder. Heal on boss kill is an underwhelming talent. MORE DISCUSSION TO COME AS THE DAYS PASS! Fury of Anth Raema (+5% ASPD) is a generic DPS increase that is always welcome. Well that’s about it (FOR NOW) regarding Kerillian Shade Career path in Vermintide 2. 追放されたことに対する痛みがKerillianの中で薄れていくに連れ、新たな声が彼女の夢の中でひっそりとささやき始めた It’s not a bad talent, better taken for the more challenging difficulty levels. How to level up your Barbarian FROM SCRATCH quick n easy, © TeamBRG gaming guides and community by BRGMedia, Vermintide 2: Shade Career – Talents, Builds Guide, The Thrill: GR No Set Items | All Classes, D3 Necromancer Fresh Level 70 Season 22 | 2.6.10, D3 Crusader Fresh Level 70 Guide S22 | 2.6.10, D3 S22 Leveling Guide for ANY CLASS (Tips, FAQ) | 2.6.10, D3 Monk Fresh Level 70 Guide S22 | 2.6.10, D3 Demon Hunter Fresh Level 70 Guide S22 | 2.6.10, D3 Wizard Fresh Level 70 Guide S22 | 2.6.10, D3 Barbarian Fresh Level 70 Guide Season 22 | 2.6.10, D3 Witch Doctor Fresh Level 70 Guide Season 22 | 2.6.10, D3 Necromancer Leveling Guide S22 | 2.6.10, Increases stamina regeneration speed by 30%, Increases damage taken by enemies disabling Kerillian by 25%, Increased Power by 25% when the party holds at least one grimoire, Murderous Prowess bonus is increased to 100% increased damage, Increased angle for trigerring Murderous Prowess backstab, Murderous Prowess backstabs return 1 bolt or arrow, Increases duration of Infiltrate to 15 seconds, Infiltrate stealth no longer breaks when firing Kerillians ranged weapons. It’s a niche talent surely… I don’t know WHEN exactly I would take it, but movespeed is an effect strong enough to merit consideration. You have entered an incorrect email address! Remember the above recommendations are primarily suited to be good for “most people”, specifically for “early to midgame” when gear drops can’t easily be tailor fit to your needs. Ellinill’s Venom (enemies that stun Kerillian take extra damage) is pure garbage.

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